25/09/2023 - 30/11/2023 (Week 1-14) WONG JUN ZHE / 0353613 Art Direction / B' Creative Media / Taylor's University Art Direction - Compilation & Reflection INSTRUCTIONS MIB Week 1 For this first week, we formed our group to accomplish this group project. My group consists of Asilah, Harpreet, Sea, and myself. We are from different specializations and have a wide range of skills that can be very useful in completing this group project. After settling with the group forming, we are required to try out Among Us wither on phone of PC. This is so that we can familiarize ourselves with the game and better understand what we are dealing with. Week 2 After we are familiar with the art direction of Among Us, we moved on to Miro and did some analysis about different aspects of the game. Group analysis Week 3 For...
25/09/2023 - 30/11/2023 (Week 1-14) WONG JUN ZHE / 0353613 Game Art / B' Creative Media / Taylor's University Project 1 - Character Design and World Creation (Concept Art) INSTRUCTIONS MIB Final submission
22/04/2024 - 10/05/2024 (Week 1-3) WONG JUN ZHE / 0353613 UX Design / B' Creative Media / Taylor's University Final Project: Prototype INSTRUCTIONS MIB High Fidelity Prototype Design For this final project, Javin and I are more focused on the technical side of things, including cleaning out the design so everything looks uniform and consistent, making sure the interactions are flawless, etc. Whereas Asilah and Wai Fern are in charge of colouring and decorating the app to make it look as attractive as possible, while maintaining the minimal and playful art direction. Updated art direction moodboard Figma Workspace: PetConnect Prototyp...
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