25/09/2023 - 30/11/2023 (Week 1-14)
WONG JUN ZHE / 0353613
Art Direction / B' Creative Media / Taylor's University
Art Direction - Compilation & Reflection
Week 1
For this first week, we formed our group to accomplish this group project. My
group consists of Asilah, Harpreet, Sea, and myself. We are from different
specializations and have a wide range of skills that can be very useful in
completing this group project.
After settling with the group forming, we are required to try out Among Us
wither on phone of PC. This is so that we can familiarize ourselves with the
game and better understand what we are dealing with.
Week 2
After we are familiar with the art direction of Among Us, we moved on to Miro
and did some analysis about different aspects of the game.
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Group analysis |
Week 3
For this week, we did further research on how we can create a unique art
direction for Among Us. We decided to look at other similar games like Goose
Goose Duck.
Week 4
We proceeded and compiled all the analysis and research we had into
Miro.
We also had our first presentation to outline our findings.
G3 Art Direction
by asilah asif
Week 5
As the initial presentation is done, we started working on the designs. I was
in charged of the character designs, Asilah did environment designs, Harpreet
did UI/UX design, and Sea did the animations. Our idea was to enhance or
create something new to the game but still embracing its original
nature.
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Character thumbnail exploration sketches & colour variations (me)
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Environment exploration sketch 1 (Asilah)
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Environment exploration sketch 2 (Asilah)
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UI/UX exploration sketches (Harpreet)
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Week 6
Nothing much this week. We continued our own tasks and filled in the timeline
mind map.
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Timeline mind map |
Week 7
Proposal.
G3 Art direction (2)
by asilah asif
Week 8 - 13
In these few weeks, we met up with Ms Anis via teams for consultation. We
continued our work with her guidance and feedback.
Character design - Jun Zhe
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Base shapes exploration (Jun Zhe)
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Character brainstorm (Jun Zhe)
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Character breakdown (Jun Zhe)
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Progression (Jun Zhe)
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3 final sample characters (Jun Zhe)
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FInal cour variations (Jun Zhe)
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Character finishers storyboard (Jun Zhe)
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Finisher 1 (Sea)
Finisher 2 (Sea)
Finisher 3 (Sea)
Environment design - Asilah
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Environment development 1 (Asilah)
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Environment development 2 (Asilah)
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Environment development 3 (Asilah)
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Environment development 4 (Asilah)
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Final map redesign (Asilah)
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UI/UX design - Harpreet
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Title/home page redesign (Harpreet)
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Character customization page (Harpreet)
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Identity card page (Harpreet)
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Home screen animation (Harpreet)
Identity card animation (Harpreet)
Week 14
Final compilation.
Final project presentation.
Final Project Art Direction by asilah asif
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