Anatomy and Digital Sculpture - Project 1: Stylized Character Blockout

06/04/2023 - 19/05/2023 (Week 1 - 7)
WONG JUN ZHE / 0353613
Anatomy and Digital Sculpture / B' Creative Media / Taylor's University
Exercises - Fundamentals of Anatomy and Digital Sculpture



INSTRUCTIONS

MIB



"
You are to utilize your character design to create a stylized character block-out where you have to demonstrate anatomy studies applied in your digital sculpting. Characters can be human, any form of biped creatures or hybrid, or quadrupeds. Sculpture should capture as the listed components below:
  1. Proportion
  2. Character identity and believability
  3. Theme
  4. Readable silhouette
  5. Identical Landmarks
  6. Initiated Style 
  7. Muscle Flow
"

Character Design:
Character concept

Sculpting in ZBrush:

Step 1: Create a skeleton-like base using simple shapes. Move the shapes using the move brush to match the anatomy.



Step 2: Add muscles. 
*My character will be muscular so the muscles are the spotlight, thus I put in more effort into making the muscles look good.


Full Progress Compilation:


FINAL CHARACTER BLOCKOUT


FEEDBACK

Week 2:

"Focus on creating the base shapes. Try not to do too much details at this stage."


REFLECTION

In my opinion, the blockout this crucial for the development of the 3D model. It acts as a foundation for the other elements which will be placed on top of this base. It is also important to get the anatomy and scale right at this stage, as it will affect the process further down the road. 



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